CAGD 270: Level
ePortfolio
CAGD 270 - Level Design
Attended Fall 2024
Course Description: This project-oriented course introduces the concepts and tools used in creating levels for games. Fundamental architectural theory, critical path, flow, pacing, dilemmas, balancing, difficulty level, playtesting, and storytelling relating to level design are studied. Existing game levels are studied and analyzed; original game levels are created using industry toolsets to meet game design objectives. Understanding how level design fits into the production pipeline and how to work in collaborative environments.
Project 1: https://prestonramcagd.blogspot.com/p/cagd-270.html
Project 2: https://prestonramcagd.blogspot.com/p/cagd-270-project-2.html
Project 3: https://prestonramcagd.blogspot.com/p/cagd-270-project-3.html
Comments
Post a Comment